Games Categories

Latest News & Gossip

Kingdoms of Amalur: Reckoning

  • Kingdoms of Amalur: Reckoning

    Genre: Adventure: Role Playing

    Platform: Xbox 360

    PEGI:

    Released: 10 February 2012

  • Click & CollectThis product is available to Click & Collect in your local store.

    Product Available

    Check Stock In Local Store

    Please insert your contact details to complete the order

    Use our Free Click & Collect service to reserve selected items online for collection in your chosen store. Check stock and reserve your item online; collect and pay in-store. We’ll hold your item until close of the next business day.

    Click here to view more
  • Product Not Available In Your Store Product Availability in Near by Stores

    Chosen Store Name Displayed Here

    Unfortunately the product you have chosen is not available in your store at present.

    Please choose another store that has confirmed availability from the store list provided.

"Kingdoms of Amalur: Reckoning is the first game out of 38 Studios, the brain child of former Boston Red Sox pitcher Curt Schilling. It's a single-player action role-playing game. As well as Schilling's input, the game also sees former lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, Ken Rolston, as its executive designer, with a little help from comics legend Todd MacFarlane. Featuring five environments in a richly developed and graphically deep game-world, Kingdoms of Amalur: Reckoning has four playable races: Almain (noble Humans) the Ljosalfar (Light Elves), the Dokkalfar (Dark Elves), and the Varani (nomadic Humans). Each includes three classes (Might, Finesse, and Sorcery). Each playable character class comes with 22 abilities to choose from. In terms of game mechanics, Kingdoms of Amalur: Reckoning uses its own class system. This is called the "Destiny" system, in which the gamer makes use of a skill-tree system to unlock a variety of "destinies". The combat system is a straightforward but real-time action/RPG button press + timing system. There are also quick time events (QTEs) used throughout the game. This might just be the start of something epic..."